- cross-posted to:
- games@lemmy.world
- cross-posted to:
- games@lemmy.world
cross-posted from: https://lemmy.world/post/10828130
Always good to see someone in the industry push back on all of these shitty tactics the AAA publishers want to push.
cross-posted from: https://lemmy.world/post/10828130
Always good to see someone in the industry push back on all of these shitty tactics the AAA publishers want to push.
I don’t actually play a lot of games, so it doesn’t make sense for me, but honestly for people who do play a wide variety of different games, Microsoft’s GamePass is a brilliant deal. A Netflix-like subscription where you pay one amount per month and get access to all the games in their library, including patches and DLC.
At $11/month, just 3 AAA games per year and it’s a better deal. Or 7 $20 games per year, which I know a lot of gamers will easily go through.
But a subscription to an individual game? It better be getting quality ongoing support, with content, bug patches, etc. It made sense back in the day for MMOs, but it’s a damn tight rope to walk. And it can only work for the types of games that people are gonna sink their lives into, with hours per week over years. It’s a very hard sell, and in not sure I’d pay it even for the two games (from the same franchise) that currently get 90% of my gaming time.
I almost never play MP games, but I think a subscription makes a ton of sense for those since it supports server costs.
But for SP games, I would really rather not be on the clock. I’ve been halfway through a Netflix series when it gets taken off way to often, and I don’t want that for games too. I just don’t have a ton of time for games, so sometimes a game will game a year, other times I’ll get through it in a week.
I also prefer indie games to AAA, and selection on a subscription service would probably be mediocre for the games I like to play.
So no subscriptions for me, thanks.