• pacology@lemmy.world
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    9 months ago

    How much money would they want to skim to distribute the music? 33-66 split doesn’t sound so bad considered that they don’t produce the music, sign artist, promote them, etc

    They can always start their own label if they believe that vertical integration will be more profitable for them.

    They tried that with podcasts and it didn’t go as planned

    • echo64@lemmy.world
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      9 months ago

      33% is a massive amount for effectively just being a download service. massive

      • wolfshadowheart@slrpnk.net
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        9 months ago

        For reference, the Steam store of the gaming distributor Valve charges 30% of each sale, however the Steam service provides quite a bit of incentive. Having community and discussions easily accessible, cloud storage that links to screenshots and saves, branches, I’m sure there’s more.

        Meanwhile Spotify gives you, what, playlist creations?

        • Rendh@lemmy.world
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          9 months ago

          Because servers and traffic are free. Totally forgot how you don’t have to pay the people keeping the service alive either. A steam game you download once? Maybe once a year? Music gets streamed (downloaded) every single time unless you decide to download it. Can we maybe not pretend like Spotify does fucking nothing?

          • wolfshadowheart@slrpnk.net
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            9 months ago

            I didn’t mention servers because that is their only cost next to employees.

            If they aren’t paying artists well, well what’s the point of having servers.

            Maybe can we not pretend like Spotify is some up and coming startup that barely breaks even because of their benevolence?