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Joined 1 year ago
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Cake day: June 15th, 2023

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  • While Visual Novels are not my favourite genre, there are a few entries that I would like to highlight, because I enjoyed playing them quite a lot:

    • Pyre: While it isn’t marketed as Visual Novel, it pretty much is one. To be precise, it is a Visual Novel with sports-game elements. The world-building in this one is excellent, as is the art. The visuals alone would make this game worth playing, but there is also the soundtrack, and the gameplay of the sports events is pretty fun too. Oh, and the story. This game really requires tough choices. It’s from the same studio that made Hades, Transistor and Bastion, and it shows.
    • Griftlands: Again, not marketed as Visual Novel, despite very clearly being one. This one is a Visual Novel with card battles and deck-building. Just as with Pyre, the world-building in this one is outstanding. The card battles are well done. It’s no Slay the Spire, but it’s still pretty good. Also, it has some of the best jokes I have seen in games recently.
    • Loren the Amazon Princess: Again a Visual Novel that is primarily marketed as something else - this time Role Playing Game. And to be honest, it has everything you would expect from an RPG: inventory management, character stats, JRPG-style turn-based battles, trading, a world map,… But it’s still pretty much a Visual Novel with RPG elements. It has a massive scope for an indie game, and is overall pretty well done. To be blatantly honest, I played this mainly for the RPG parts, but the story isn’t bad either, once one gets past the initial “I see your party has no rogue, mind if I join?” part. The setting is still being actively developed by the studio behind it, who have released several other visual novels (with and without RPG elements) set in the same world, with recurring characters.








  • Oh, that just happened. We didn’t have established processes for promotions for a very long time. The company was a tiny startup when I joined (quite literally in the cellar of the company founder’s place), with a really flat hierarchy and no distinction in seniority.

    At the point when the company started to set up a formal process for promotions, I had already been there for so long, that I was considered one of the most experienced people, and that’s how I ended up being filed under “senior coders” in the employee list basically since that category existed… It also was a bit weird, as that happened to coincide with all the COVID lockdown chaos, and I never had a formal promotion talk, just an email with an amandment to my contract, which I didn’t even read too carefully, so I didn’t realize at first that this was not just the yearly pay increase 😉.

    Oh, and believe me, the impostor syndrome is strong with me. I would not have promoted me to that role.







  • ARM based Deck would be a huge improvement to battery life. Don’t get your hopes up too high. You will need an emulation layer like FEX of Box64, and unlike WINE those do have quite a substantial overhead.

    It is impressive how far those emulators have come, especially since they got the option to use native libraries instead of emulated ones, but the game logic itself will always need emulation…

    This doesn’t mean it can’t be done, it just means that the ARM CPU needs to be pretty fast to counter the emulation overhead, and that’s why I have my doubts about the energy efficiency…

    (Btw: I have tried running several AMD64 games on my A311D powered MNT Reform laptop with Box64. It’s impressive how well the emulation runs, and how many games are actually playable already. However, I also encountered a lot of games that don’t reach enjoyable FPS on that hardware. With a faster ARM chip though…)


  • It depends on what kind of patent. I just googled the term I had used before, and it is indeed what I expected it to be: https://en.wikipedia.org/wiki/Design_patent

    And yes, that name is stupid. That’s why I am happy that my native language, German, has a better distinction between “Patent” (what you described) and “Geschmacksmuster” (design patent).

    About patents being public: They are. That’s because the idea behind patents is that after they expire, anyone can use them to build the technology they describe. The temporary exclusive usage rights that they offer are meant as an incentive for inventors to publish their findings. The only problem is that the legal situation did not keep up with the creativity of patent lawyers… (I will stop now, otherwise this will turn into an endless rant about how broken the patent system is.)


  • I’m not sure how the term “patent” is to be interpreted here. It could be used like back in the days when Apple sued Samsung because their phone had rounded edges too…

    Like a “design patent” (sorry, I’m not a native English speaker, so I’m unsure if this is the correct translation).

    A lot of the pals in the game look quite close to Pokémon. Not identical, of course, but so similar that one just has to wonder if the design has been “inspired” by Pokémon…