Even if so, your unreasonably pessimistic assumption is that this would be an exclusive source of revenue. Once content is created, cross-posting is free.
On the Fediverse also as @mapto@qoto.org
Можете да намерите и като @mapto@masto.bg
Abito in Italia @mapto@feddit.it
Even if so, your unreasonably pessimistic assumption is that this would be an exclusive source of revenue. Once content is created, cross-posting is free.
Thanks for doing the maths. Actually, it does show that there’s a small, but unexploited market here. $2-3K a month is a very good income for the most of the world. And this doesn’t have to be the only revenue stream.
Could you elaborate, please. I’m genuinely interested
“If we eclipse the Sun in the future with technological solutions, it may affect the clouds” - is this guy for real? Please, tell me it’s a nightmare
I keeps amazing me how one could criticise capitalism and still talk exclusively in terms of capitalism.
Not a single word of the accelerating extreme deforestation of the world’s forests all over the planet. And this is just an example. The same holds about drilling and plastics, about industrial farming, construction,… I don’t care if they are profitable. They’re just aggravating the problem and there are alternatives that reduce the problem. These need to be enforced, regardless whether they are profitable (some of them are, but they still don’t overtake the problematic ones). We don’t have collective enforcement and we need it. Call it green new deal if you want, call it anarcho-communism, whatever. As long as it is just theory and no practice, it’s pointless.
Politics and growth are irrelevant if they are so detached from the problem.
The way you put it, it sounds that you have issues with the language. I can relate to that, but JS is what browsers understand natively. Probably using TypeScript is a good alternative, as static typing helps you keep afloat as the project grows.
As for Phaser itself (can be used with TypeScript), it depends what kind of game you’re making. Even older versions of phaser have the typical programming affordances to make 2D games like assets and physics. Having said that, it’s fair that other engines have visual editors, and possibly more tutorials and other resources.
But yes, phaser is hardly HTML, so weird choice for the course.
https://phaser.io/ - web-first, so Easy to distribute even games made for game jams
https://github.com/pgp/XFiles is what I’ve been using and am pretty happy about it
Thanks. I didn’t know this and it is very useful information.