Yeah, as a Zenfone 9 owner, the 10 basically fixes the few small nitpicks I do have with it. Agreed though, don’t see it ever getting officially supported any more than I do any other non pixels.
Yeah, as a Zenfone 9 owner, the 10 basically fixes the few small nitpicks I do have with it. Agreed though, don’t see it ever getting officially supported any more than I do any other non pixels.
Not to mention Pixel phones aren’t available at all in several countries, don’t think I’ve ever seen one myself
My go-to is Vampire Survivors! Default runs are 30 minutes long but you can make them as short as 15 iirc all the way to endless. Mindless enough that you can zone out but you can get more involved if you want.
As per the documentation, pools are basically just resource groups to make permission management easier, so they aren’t really supposed to handle anything like that. Maybe look into a RAID setup of some sort or mergerfs if you just need file level pooling.
I’m also interested, sure can be tough to find dubs for the fam. Pretty sure we got a few private trackers kicking around but I’m not really familiar with any reliable publicly available source off the top of my head.
I’ve always wanted something like that, very cool!
Any plans to incorporate customizable cloud saves? I’m envisioning listing files and registry keys, maybe fetch a starting point off PCGW to give users an idea of what to expect and whatnot.
Linux client support would be great too, the Steam Deck could make great use of this.
I’ve gone through Gnome 2, Unity, Cinnamon and nowadays tend to favor KDE and honestly, I pretty much always try to replicate a traditional experience no matter which of them I’m using, so pretty much the opposite of what you’re asking, I suppose. I’ll say I did appreciate the top left corner quickly exposing all windows, so that feature I try and replicate whenever possible.
Lol sure does if you ask me. I hadn’t even realized until you brought it up, but Gnome 2 was my first ever DE way back when I tried Ubuntu for the first time nearly decades ago. Time sure flies!
Always sad to witness folks losing their jobs, but I guess we all saw this coming. Here’s hoping they all manage to land on their feet.
That said, I have to wonder what that second game was going to be about. Codename “It’s Magic”, probably something involving Gandalf or another Wizard? 🤔
So it sounds to me like you may have to deal with a IPv4 only address behind CGNAT, which makes port forwarding not work anymore. It’s how my connection is set up, but luckily it does fully support IPv6 and that doesn’t require any forwarding so I make do.
If IPv6 isn’t an option for you or you’d like to access your services from IPv4 only networks, I’d just go with Tailscale myself. I’ve been a happy user for years and it just works so well, should be good in your situation as well.
Great pick, I keep meaning to check them but they sure can look daunting these days
Yup, that’d also be the case for people like me who stick with Windows for gaming compatibility/convenience reasons and critical GPU features the Linux drivers just don’t implement (looking at you, DLDSR). That, or just anyone with a GPU, I suppose, assuming the hardware market would look remotely like it does nowadays by then.
In my very limited experience with my personal instance, I’ve had to give federation time for it to start working as expected. When I started out, sometimes I wouldn’t find posts or my comments wouldn’t show on the instance a post came from and whatnot, don’t notice that anymore. Could easily be something wonky on my end though, I’m not sure.
One thing that I still find extremely confusing and unintuitive is searching for a not yet federated community doesn’t return any results, but also immediately makes the community visible in the “all” view if it does indeed exist. I was under the impression it’d just show the community link there and then so I assumed it was broken for the longest time, for all I know that’s actually how it’s supposed to go and I still have something broken somewhere lol.
Ohh so that’s what it was lol, I’d assumed it was auto saving at first as well but got confused when it didn’t seem to generate an actual new save slot. At any rate, I reckon it’s a good thing it was generous enough that I didn’t even register it had limits in place to begin with.
Looking forward to the crew interactions too, seems ripe for a fun time since the game doesn’t take itselt too seriously and they all look interesting and seem to have fun abilities.
I’ve played several, mostly games I’ve been following so no huge surprises. My highlights were:
Lies of P
Great soulslike built on a grim take on Pinocchio. Borrows a lot from Bloodborne, oppressive and interesting world, satisfying combat.
Sea of Stars
Super charming JRPG I’ve been looking forward to for a while, great pixel art, fun combat system with timed hits, great music.
LunarLux
Very similar to a Mega Man Battle Network game, but combat leans more towards the turn based side of the spectrum. Has some Undertale influences as well. The art being as cute as it is might turn some off, but it’s a plus for myself.
Shadow Gambit: The Cursed Crew
Strategy game from the folks behind Shadow Tactics and Desperados. You control undead pirates with unique and fun abilities, and the game encourages you to rewind time as needed to experiment and play around.
Honorable mentions go to Eternights and Viewfinder. Fantastic games all around, the following months are looking great!
Sweet, definitely not a type of implementation I’d expect on top of the fediverse so that makes it even cooler!
Looks super well thought out, especially love the robust import feature and federated book metadata. I’ll have to check it out sometime soon.
Just checked and was able to get it to install on my end, OP might have updated it in the meantime.
Wow, that’s incredible. Thanks for sharing!
I hadn’t caught that, nice! Super glad they’re finally branching out a bit more anyhow, looks pretty solid.
Not OP but thanks for bringing n8n to my attention, wasn’t aware of it. At a glance it seems similar to Node-RED but leaning more heavily towards the IFTTT/Zapier side of things with tighter integrations, definitely an interesting project.