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I’m more intrigued by the terrible music and abandoned plot points and glitches and whatever.
Good games are obviously great, but sometimes, you experience something so utterly broken it becomes entertaining, almost endearing. In a “congratulations for going all the way to release that, but what the hell happened” kind of way.
Looks like something like that is happening here, according to the translator.
If someone complains about buying a finished game and not getting more of it later, they’re idiots and there’s nothing you can do but ignore them.
Publishers that do ultra-early access/roadmaps/live services with promises of content/bug fixes/trust me we’re making the rest of the game later, are clearly to blame for the mess too. They’re the ones poisoning the well.
But plenty of games release in a final state and that’s okay. They have to be firm about it though.