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Cake day: July 1st, 2023

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  • These images, while very intricate and pretty, are not fractals, and actually show a very interesting limitation with AI nowadays. Image generation AI tools such as Stable Diffusion or Dall-E don’t actually know the meaning of the words you’re using to prompt them, they just have a pretty good idea of what sorts of things pop up if you search for those words.

    A fractal is, by mathematical definition, self-similar. You can zoom into part of the smaller detail of a fractal and find the original image, and do the same with the details in the zoomed image, and so on and so forth ad nauseum. Computers are pretty good at making these, once they’re given the rules.

    What the image generation bot has given you is an image that looks like a fractal, and that’s what it’s supposed to do. In the same way that large language models like chat-GPT will be very confidently wrong about the information it tells you, and for the same reasons, image generation AI should not be used for important topics that the prompter doesn’t already have some background information about, such as generating a map of some place the prompter has never been in preparation for a road trip.

    Thanks for coming to my TED Talk.





  • when there’s not a recognised disability involved but just health issue/s (which could be “disabling”).

    From the Equal Employment Opportunity Commission, in regards to the ADA:

    Under the ADA , you have a disability if you have a physical or mental impairment that substantially limits a major life activity.

    Essentially, if you are disabled, you have a disability, whether recognized or not. If you are not disabled, then you do not have a disability.

    Under this definition, something like asthma, which is fairly common, can be a disability when it comes to strenuous activities, but isn’t something that is immediately obvious to someone just passing on the street.

    As far as it being ablist to assume that someone not showing signs of disability isn’t disabled? No, that’s silly. Not believing them if they tell you they can’t run a mile because they have asthma? Still no, that’s skepticism.

    Ablism would be something like planning a company outing, and choosing the location up a tall, steep hill when other options were available, specifically because you don’t like the fact that your coworker has asthma.





  • Spuddaccino@reddthat.comtoFunny@sh.itjust.worksAstoundingly simple
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    11 months ago

    It’s not.

    “Hey, look at that girl/car/tree/Chihuahua” isn’t a left nod. It’s eye contact, then you look at the thing.

    “Come here/go there, let’s talk” isn’t a right nod. It’s a weird neck movement where your head is kind of sideways and you’re nodding in the direction of the place you want them to go. You usually use “Hey, look at that tree” first before you try to get them to go to the tree to talk.

    Can confirm up and down are correct enough, though. Up is for people you know, down is for people you don’t.



  • Spuddaccino@reddthat.comtocats@lemmy.worldI YEARN
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    11 months ago

    I suppose in that respect, it does mean “I yearn!” but I’ve taken it to mean “Something’s wrong!”, with the nuance being that he’ll want his food bowl filled even if he’s not hungry or me on the couch even if he doesn’t immediately want a lap.


  • Spuddaccino@reddthat.comtocats@lemmy.worldI YEARN
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    11 months ago

    My cat knows exactly what it wants when it yells at me. I just had to learn how to speak cat.

    The meowing is just to get my attention. Once walk over to him, he’ll walk over to the place he wants me to go. At that point I have to figure out what he wants me to do there, but it’s usually food dish/water dish/couch for lap sitting.







  • Most of what you read online is incorrect, then, or at least misleading. Willpower isn’t actually a stat in D&D. When your character asserts their will, they succeed at doing so, full stop. The save is for whether or not the character has an opportunity to do so.

    What you have instead are Intelligence, Wisdom, and Charisma.

    Intelligence saves are how much your character knows. An example here is illusion magic. Illusions are imperfect, and better understanding of nuance lets a character see an illusion as false, and then exert their will to disregard it.

    Wisdom saves are about how much you can perceive and intuit. When someone attempts to control you, it’s subtle, and the saving throw is about noticing that something is wrong. Once you notice it, your character exerts their will and shrugs it off.

    Charisma saves are about your force of personality and sense of identity. When someone attempts to possess your body, they are attempting to change who you are, and is directly opposed by how strongly you believe in yourself, and how strongly you believe in who you are. Once you resist the attempt, you then exert your will and drive the spirit out.


  • You would simply say “The spellcasting ability modifier for this spell is Wisdom.”

    Wisdom is the stat that represents your willpower, your experience, and your ability to perceive the world around you. If something attacks your mind, it is most often resisted with Wisdom for this reason.

    Realistically, it probably shouldn’t be a spell, and it definitely shouldn’t be this complicated. Spells used to have this level of granularity in earlier editions, and 5e specifically moved away from that for clarity and speed of play.

    My recommendation is to decide if the person this item was created for (not necessarily the PC using it) is supposed to die or not when using it. If they are, then the item just kills them. If not, they fall unconscious at 0 HP, then suffer one failed death save as normal when the item detonates. Don’t mess about with charging it with death saves or exhaustion levels, just have it do some damage.