So water we talking about here?
I’m a person who tends to program stuff in Godot and also likes to look at clouds. Sometimes they look really spicy outside.
So water we talking about here?
Aw I can’t say no to hello Kitty! <3 Of course I shoplift from big evil co!
Wait you’re not racist? Well, go away until you are!
I keep thinking that Lemmy is only made of the coolest of people, until i realize that i had my start page filter by -local- (blahaj zone) and I see people from elsewhere. Most of them are still cool but oof
Careful cookie! The foreigner wants you.
This is not her saying That’s it meaning that it’s the end of the story, but her saying that it’s inappropriate to ask for any specifics about capitalism. Like OK that’s it, no internet for you
It’s literally all moldy. At least that’s what those sofas look like. (we had some similar sofa looking similar to this and just pzr a blanket over it to make it liik nicer)
Woah, where’s your shift and space? Also, those left right arrow placements are real good. Do you use vim by chance?
Wow I really thought this was a mod… What diffusion model did you use to create this? It’s really on point!
I have found that this is incredibly fast. Loading files in threads in insane. Here is a demo where Godot loads 456 files, which all together add up to 1.6 GB in size in less than four seconds https://files.catbox.moe/g28op4.webm
Fix: Run the FileAccess.get_file_as_bytes() method in a thread. I thought a thread wouldn’t allow for loading files using FileAccess, but it seems I was mistaken. I personally just make the Thread run my _threaded_loading(file_path:String) method and then call a signal named loaded_bytes(data:PackedByteArray). The _threaded_loading method looks like this:
func _threaded_loading(path:String) -> void:
print("I am the thread and I will now load this file")
var file:FileAccess = FileAccess.open(path, FileAccess.READ)
print("i have opened the file")
var bytes:PackedByteArray = file.get_buffer(file.get_length())
print("I have the bytes of the file")
file.close()
print("I have closed the file")
call_deferred_thread_group("emit_signal", "loaded_bytes", bytes)
return
It is important to emit the signal deferred, as a Thread on its own can’t emit a signal on its own. I did print a lot in the method just to check that everything is working as intended. I hope this helps someone!
Thank you for helping me with this. It really was the file_selected signal.
Go use NewPipe! Its Foss!
Gay pirates are the best kinds of pirates 💞
That looks like a job for a Tween!
COLOR.a = step(texture(noise, UV + vec2(0.0, TIME)).r, UV.y);
Bam shader
I love the GPL and AGPL, but for all intents and purposes, MIT makes more sense for a game development setting. You don’t want people to realize too pate that your plugin is GPL so they now have to rup it out and make their own, so they don’t have to open source their project…
If i were a supervillain, I would love this place. I’m sure Dr. Eggman would too
Ok honestly though, the mountains view!
I was more talking about what this meme refers to specifically. Is it the votings people gave? In some countries they were more right-leaning, like in France and Germany. Or am I missing something here?
Also I’ve never watched anything Marvel or DC or whatever, you know, the Spudermans of the world…