Music composer, Sound designer, Game designer, Libre Artivist. He/Him.

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Joined 1 year ago
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Cake day: June 13th, 2023

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  • And you really think that Threads in the fedi will means people on the Threads instance will know there is other instances with no ads? And you think they will care?

    I mean there are ways to watch YouTube without ads for years. And most people still won’t uses them…

    Moving easily won’t happen soon, because it’s not about moving (create a new account isn’t that hard), but it’s about changing habits. Changing a habit needs : to be forced on people (Meta’s way) or to be an act of will.


  • People are staying on YouTube and enduring ads right now… Plus if Threads is federated they will be a part of the fedi, so no more reason to change. Why change to another instance, if you get on Threads without doing nothing and already are on the biggest instance ?

    For the growing possibilities check what happened to XMPP. Is XMPP growing better now ? I don’t think so…

    People won’t leave YouTube because content creators don’t want them to. That’s it.








  • My first Godot game was multiplayer and I’m currently working on a multiplayer RPG framework on Godot and I really could use some help on this one. I’m not a very good dev, but feel free to ask me questions, I’ll try my best to answer you.

    I found networking in Godot really strait forward and kind of easy even for a newcomer. And the server side conf is not that difficult to set up.





  • Well some basic sound handling like having entry and exit points on a sound node allowing a sound to be sync with another without a strong cut in and out. To make this it would be more effective to have a dedicated window pretty much like the animation tracks with basics sound editing functions.

    More sound node type, like a node with multiples sounds/audiostream inside that can switch from one to another depending on a var state. A node that plays audiostream in sequence or at random.

    Just check the basic functions in Wwise. Godot is powerful enough to skip entirely the use for a audio middleware for adaptative music…