• 15 Posts
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Joined 1 year ago
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Cake day: June 11th, 2023

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  • Article 3, Section 2:

    In all the other Cases before mentioned, the supreme Court shall have appellate Jurisdiction, both as to Law and Fact, with such Exceptions, and under such Regulations as the Congress shall make.

    Because judicial review is inferred (not stated) in the Constitution, and because Congress has explicit permission to regulate the judiciary (including the Supreme Court), Congress can effectively do what they want.

    This means that Congress can put a clause stating “this law is not subject to judicial review” and there is literally nothing SCOTUS can do about it. It’s a check on SCOTUS. Congress has full power over judicial review.

    Congress has tried exercising this clause in the past (to force judicial review to require a 2/3 majority of justices), but it’s always died in the Senate.


  • Tangentially - I never listened to Fall Out Boy when I was a teen. I was much more into metal at the time and sort of dismissed them until 2013 or so.

    I listened to their newest album (at the time) in 2013 and found that I liked a lot of their songs. It wasn’t until like 2019 that I was like “Hey, didn’t they have a bunch of older songs I never paid attention to?” (Of course, I knew the hits… but nothing pre-2013 that wasn’t a single, basically.)

    They recently released a new album that was inspired by their older albums (they basically said in an interview “this is the album we would’ve made if we didn’t go on hiatus”). I didn’t like it as much as I did their newer stuff, but that prompted me to actually listen to their entire discography. And yeah, I don’t like their older stuff as much as I do their newer stuff. They have a couple bops, but nothing that really grabbed my attention outside the singles I already knew about.

    But I know my perspective is different from a lot of old-school fans, who love old-school Fall Out Boy.



  • If you know C++ already, Unreal is a much more natural starting point than either Unity or Godot.

    Unreal is what gets used in many AAA shops - it’s not a monopoly by any means but it is the most common off-the-shelf engine in the industry. Unity’s main edge is that it’s easy to learn but if you are comfortable in C++ then there’s no real benefit to Unity.

    Godot uses GDScript, which is a custom scripting language that’s meant to be easy to learn. It’s FOSS so you don’t need to worry about being screwed over - but it’s a lot less mature than something like Unreal which can ship on everything you can think of.

    But my advice is to make small things. Don’t hyperfocus on a dream game. Just make things that will take a weekend (maybe a week at most). Then move on to something else.

    When I was getting into game dev, I made a couple simple projects then jumped into my dream game. I spent so long making that one game that I never finished.

    When I got hired in the industry, they cared more about what I released than what my education or job experience was. Because that one big game was never finished, I wound up with my smaller “just getting started” games on my resume; stuff I had made but wasn’t proud of. But those games were at least finished and available to the public… and they were what got me hired, not my magnum opus overscoped unfinished indie game I never completed.