Takea GTA5 (or the rumors of GTA6) approach and have the narrative swap between Mac and Jenny.
Takea GTA5 (or the rumors of GTA6) approach and have the narrative swap between Mac and Jenny.
The original Saints Row was wacky enough to not be just another GTA clone, SR2 kept most of the tone but got serious.
SR3 just went completely off the rails and I loved every second of it!
An FPS where your NPC allies/companions don’t routinely run in front of you while you’re shooting
An RPG hat doesn’t have unique items buried in a radiant/procedurally generated quest line
No! You don’t say…
I always find it strange because dark modes and light text on black backgrounds bugs the hell out of my eyes.
No, it would’ve been something along the lines of “A: We are evaluating it at this time for the best approach moving forward”
So a corporate douche CEO wants to screw over their own userbase in the name of money alone and they are 100% onboard with opposing the boycott/protest…
…but are perfectly fine harassing and threatening stock workers at Target over Pride Month displays, outright absurd-levels of “boycotting” because of a limited-edition can with Bud Light, and the whole Chick-Fil-A DEI hire?
I never cared for RPGs growing up but when KotOR came out when I was in college I was immediately hooked! My next serious dip into the RPG pool was Oblivion and I loved it!
Skyrim, for how much it improved on Oblivion didn’t capture me the same way. Despite it red-ringing my 360 the seemingly endless random dragon attacks made me outright quit the game. It wasn’t until last year I gave it another shot on XBone with the anniversary edition and even then it wasn’t as enthralling as everyone makes it out to be
Radiant quests. You can never complete the game because of this, the quests are generic and repetitive and offer nothing but “stretch the playtime”.
That and mechanics like “rando dragon attacks in Skyrim” and “City is under attack” from Fallout 4. I quit F4 because I was on my way to a mission and got the "city under attack notification, and on my way to defend another city was under attack.
I was really into the game before the end of the first island but really started hating that there was a mongol group every 100 feet on the roads, and that even if you roll to dodge an attack if they’re mid-air lunge they will seemingly change direction mid-air and still hit you.
I took a break partway into the 2nd island and I’m still skittish about restarting because of how repetitive the game seems.