Legendary game developer - and game development tease - Peter Molyneux has discussed his next project, and talked up it…

      • JustAManOnAToilet@lemmy.world
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        1 year ago

        I remember his excitement over his revolutionary idea “you don’t have any control over the dog in this one” - which was just worse in every way.

        • MxM111@kbin.social
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          1 year ago

          There is somewhat similar game, where you do not have direct control of your units at all. And it is RTS. It’s name is Majesty. And especially the first game is absolutely fantastic!

          • Colombo@kbin.social
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            1 year ago

            Because the sequel removed something that some people complained about. The individualistic behaviour and different patterns of different hero types. Now they are all braindead.

        • TwilightVulpine@kbin.social
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          1 year ago

          What’s with game designers going “Wouldn’t it be cool if you couldn’t control- ?”

          No, it’s never cool. I’m playing a game. Whatever it is, I’m sure it will be better if I can control it.

      • chazwhiz@lemmy.world
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        1 year ago

        Nah, it’s an incredible idea, the actual execution just won’t turn out even close to the potential or promise.

    • coremeltfx@kbin.social
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      1 year ago

      All I want him to do is figure out the rights issues and do re-releases of the Black and White games. Populus, Dungeon Keeper and Magic Carpet games. Remasters would be nice, but just get them working 16:9 on modern windows would do.

    • PhobosAnomaly@feddit.uk
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      1 year ago

      Absolutley. Molyneux was a visionary, a vanguard, a trailblazer.

      Problem is, all that is past tense, and his last ten or fifteen years have been spent overpromising and underdelivering.

      I thought the then-Project Natal demo that turned out to be largely scripted would have been the killer blow to his reputation, but fair play to him he’s still hanging in there.

    • Jaysyn@kbin.social
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      1 year ago

      You haven’t been paying attention to his recent history. He should have retired after Black & White.

      • ripcord@kbin.social
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        1 year ago

        I mean, the Fable series were rated pretty well, and The Movies were pretty fun. He had a good decade of pretty good stuff after Black & White, even if they weren’t as innovative as the previous decade.

        It’s the FOLLOWING decade that have been worthless and he should have retired for.

    • bazus1@lemmy.world
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      1 year ago

      If he gives everyone their money back for Godus, I’ll fully support him in the same way. Until that happens, he’s just a grifter now.

        • YuzuDrink@kbin.social
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          1 year ago

          What if the thing that hasn’t been seen in gaming before is actually just resurrecting Godus and fulfilling all the promises like a decade later when everyone thought it was dead?

        • ripcord@kbin.social
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          1 year ago

          Have they? On Wikipedia I hilariously see:

          The most recent update to Godus was 2 April 2015 and the last communication with 22Cans regarding the game and its Steam community was 13 May 2016. Despite many years without update or communication with 22Cans, the game is available for purchase as an early access title on Steam.

          In a December 2021 interview, Molyneux stated that “we are announcing our first new set of features for Godus in almost two years and that should be coming out before Christmas.” It was not released before or after the Christmas timeframe, and nothing has been heard about the update since the interview.

  • Mechanize@feddit.it
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    1 year ago

    I’m still waiting for Godus to come out of early access with all the great features and promises kept!

    Any day now.

    • HeartyBeast@kbin.social
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      1 year ago

      Actually, I’ve had it installed on my phone for years and in the last year there’s been a steady stream of updates implementing stuff. The dock apparently works now and you can sail places. I’ve just restarted playing it

  • jocose@kbin.social
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    1 year ago

    I met Peter at E3 one year before the release of Black and White two. He offered to give us (then two kids) a pre build copy of the game before it even came out. His secretary ripped it out of our hands on the way out the door and gave us some lame swag instead.

    Guy has always had his head in the clouds. Love his games though.

  • ChemicalRascal@kbin.social
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    1 year ago

    Urgh. He’s seriously trying make a comeback after Godus? You’d think he’d have thrown the towel in and retired.

  • ivanafterall@kbin.social
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    1 year ago

    Holy shit. From the Wikipedia entry on Peter Molyneux: Following the failure of his first game, The Entrepreneur:

    “…Molyneux retreated from game design, and started Taurus Impex Limited—a company that exported baked beans to the Middle East—with his business partner Les Edgar.”

  • eroc1990@lemmy.parastor.net
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    1 year ago

    Haven’t we been here before? Which Fable was it that he tried pulling this same thing but it wound up being a whole lot of nothing?

    • TehSr0c@kbin.social
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      1 year ago

      All of them he was involved in?
      I remember the first one apparently had trees that grew in “real time” and it turned out to be one single tree changed depending on your life stage, very revolutionary!

      This guy has a good idea, shouts it from the rooftops, and then tells the programmers to do it and they go uhhhhhh not on this memory budget, won’t happen!

  • CIWS-30@kbin.social
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    1 year ago

    So… blockchain, NFT, Live Service, Microtransaction FPS with MMO style grind, and maybe it’s in a fantasy setting for some reason, with unlockable space ships that you can only buy with real life cash, Star Citizen style?

    Oh, and there’s no gameplay ever released, but you can keep buying skins and other microtransactions.

    Then it shuts down with no refunds 5 years later, and all your purchases go poof, and the only “gameplay” released is one slow FPS level with a backwards flying dragon and some generic terrorists.