F-Zero 99 has proven the viability of OG FZero gameplay on for modern fans.
My thoughts:
Fans are going to say “This means you should make a new #FZero successor to FZeroGX”.
I’m going to disagree.
What this actually means is you should make F-Zero Maker as a successor to Mario Maker.
The OG tracks are 2D and simple, they could very easily be hand-made by players in an editor.
It’s so much fun. If you’ve got a paid Nintendo Switch Online account, go play it it’s a free download with NSO. That said
The super-short track list is repetitive as hell, they’re currently only running the 4 of the 5 Knight League tracks in normal rotation… and realistically OG FZero only had 15 tracks and half of them were retreads with minor variations so it will still be a problem when they launched Queen/King leagues.
With 99 players constantly brawling, big rewards for ramming an enemy player to death, and some random speed-boost drops, the gameplay feels really random because of emergent factors. It’s very chaotic. It’s fun, and I’ve seen competitive streamers get sucked in so there’s obviously enough skill involved to keep them engaged, but still there’s a lot of races where you’ll do everything right but still lose badly. My only first-place finish was blind luck.