- cross-posted to:
- gaming@kbin.social
- cross-posted to:
- gaming@kbin.social
For the uninitiated: XIM is a tool used to play console shooters with a mouse and keyboard and fake them as controllers, essentially giving them an unfair advantage in competitive shooters on console.
Ubisoft implemented a super effective way to counter XIM called “Mousetrap” a while ago. It slowly adds more and more input delay if you’re playing with a XIM and tons of people have been sharing clips of players clearly trying to use it and having a 200ms+ delay in their actions and playing like they’re drunk. It’s quite funny.
Okay, then it would make sense to set up mousetrap on ranked matches.
I mean no offense when saying this, but your inexperience shows, because there is a world of difference between the ways fightsticks (otherwise known as an arcadesticks) versus controllers make there inputs, it makes the feel of each very unique, you also conveniently skipped over hitboxes which essentially map the movement inputs to buttons spread across your four fingers in essence making in similar to how you’d play fighting games on keyboard for example, but in practice it’s way different, many top level players only use hitbox now for example. Yet we see no bans from tournaments for these various ways to play. You do in fact receive an edge when using these various methods, most typically like this: hitbox > fightstick > controller. Also, I’ve known many a player that play on par with KBM using controllers.
I’m all for fucking up cheaters btw, I just don’t exactly know if this constitutes as cheating. I mean, what are Ubi doing to combat turbo controllers? And controllers with built in cheats?