They are just proving they don’t understand what makes games sell at all then. Anybody who had experienced the early access (they had like 3 years to do so) knew this was a special game. Anybody who tried the DOS series also knew and are probably here because of those anyway. The success of this game was obvious way before it came out. This is just another proof that the people running the business have no idea of what they are doing. They just cannot judge of stuff before they have numbers and it’s why we should get rid of these leeches. So again, the only surprised people are the idiots that don’t understand shit about modern games.
They’re not thinking about these things as games, generally, but specifically how they’ll be perceived by the Xbox audience. It looks to me like they discounted BG3, at least in part, because it couldn’t split-screen on series S. They’re thinking about games you play on the couch, in a group, maybe during a party - not games you play solo for hours or days on end.
That may end up being a self-fulfilling prophecy. BG3 isn’t out on Xbox (officially) yet. We don’t know what their advertising will look like, and it well turn out that everyone who wants to play it will already have gone the PC route.
They’re not thinking about these things as games, generally, but specifically how they’ll be perceived by the Xbox audience. It looks to me like they discounted BG3, at least in part, because it couldn’t split-screen on series S. They’re thinking about games you play on the couch, in a group, maybe during a party - not games you play solo for hours or days on end.
And that’s what I mean. They are wrong on all counts because they don’t understand what makes a game successful. They only consider the monetary success of their own. They also think “xbox” audience is somehow different and want something else than other platform users. Sure couch is cool but let’s not pretend that this is really how people are gaming nowadays. People like all games when they are well made, complete from the start and just fucking work. Throw a bit of good writing in there and you have a GOTY contender. BG3 is just far above that only and that’s why I’m saying if anyone an MS looked into BG3 and Larian and chose not to sign, they are incompetent idiots.
They didn’t ignore they backlash, they promised to “always” have split screen going forward.. Only to not even make that promise last a single game. Infinite didn’t even have network coop at launch. At this point no one should trust anything 343 says. Their track record speaks for itself.
I know, but DOS existed. Larian was already well known for their sprawling rpgs. BG3 isn’t an outlier here. Point is, it was foreseeable if you actually looked and knew what to look for.
They are just proving they don’t understand what makes games sell at all then. Anybody who had experienced the early access (they had like 3 years to do so) knew this was a special game. Anybody who tried the DOS series also knew and are probably here because of those anyway. The success of this game was obvious way before it came out. This is just another proof that the people running the business have no idea of what they are doing. They just cannot judge of stuff before they have numbers and it’s why we should get rid of these leeches. So again, the only surprised people are the idiots that don’t understand shit about modern games.
They’re not thinking about these things as games, generally, but specifically how they’ll be perceived by the Xbox audience. It looks to me like they discounted BG3, at least in part, because it couldn’t split-screen on series S. They’re thinking about games you play on the couch, in a group, maybe during a party - not games you play solo for hours or days on end.
That may end up being a self-fulfilling prophecy. BG3 isn’t out on Xbox (officially) yet. We don’t know what their advertising will look like, and it well turn out that everyone who wants to play it will already have gone the PC route.
And that’s what I mean. They are wrong on all counts because they don’t understand what makes a game successful. They only consider the monetary success of their own. They also think “xbox” audience is somehow different and want something else than other platform users. Sure couch is cool but let’s not pretend that this is really how people are gaming nowadays. People like all games when they are well made, complete from the start and just fucking work. Throw a bit of good writing in there and you have a GOTY contender. BG3 is just far above that only and that’s why I’m saying if anyone an MS looked into BG3 and Larian and chose not to sign, they are incompetent idiots.
Makes me wonder if they actually took the backlash on Halo Infinite to heart.
Even if they did, it’s after ignoring the same backlash about Halo 5.
They didn’t ignore they backlash, they promised to “always” have split screen going forward.. Only to not even make that promise last a single game. Infinite didn’t even have network coop at launch. At this point no one should trust anything 343 says. Their track record speaks for itself.
Fucking what? Why are they so concerned with couch co-op?
They are concerned with features missing compared to other platforms.
These documents are from 2019 dude, so it’s not like could have tried the early access.
I know, but DOS existed. Larian was already well known for their sprawling rpgs. BG3 isn’t an outlier here. Point is, it was foreseeable if you actually looked and knew what to look for.