Happened at our table a couple of months back.

  • Dagrothus@reddthat.com
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    1 year ago

    Knock wastes a level 2 spell slot while thieves tools are plentiful. You can easily unlock anything with thieves gloves, don’t even need a dex character. Speak with animals is replaced by a potion that most merchants sell for a few gold.

    • Viking_Hippie@lemmy.world
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      1 year ago

      You don’t really need that extra spell slot for a game that’s not at all punishing in the combat department though, and having Speak With Animals memorized as a ritual is just much better QoL than having to buy and drink potions all the time IMO

      • Steeve@lemmy.ca
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        1 year ago

        I agree that speak with animals as a ritual is a QoL win, but I just sold 15 of those potions at the start of act 3 and I’ve never even bought one, you find em everywhere lol. Seeing as I don’t think I’ve even taken 15 long rests, you can probably get away with just drinking the potions you find on the ground.

    • paddirn@lemmy.world
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      1 year ago

      Agree, I only go with Knock if I’m not carrying Astarion around for some strange reason. He’s such a bastard, but too useful in so many situations. I’m a potion hoarder though and I will likely finish my run with enough potions to start my own business.

      • StealThisComment@lemmy.dbzer0.com
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        1 year ago

        I respecced Shadowheart as an arcane trickster rogue just so I didn’t have to listen to Astarion any more. It actually suits her personality very well, I think.

        • Cethin@lemmy.zip
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          1 year ago

          She starts as a trickery domain claric, so thematically not too different. I don’t see why Shar’s followers wouldn’t include some rogues, so it makes enough sense.

    • teft@startrek.website
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      1 year ago

      Smack the door with your sword. The only ones that don’t fall to my sword are arcane locked and astarion can lock pick those.