All this talk about development has made me want to dip my toes into it. Is there anywhere you can download free to use art and models? Is there somewhere I should start reading before just jumping in. (Trying to RTFMS before building I guess)
Honestly, just jump in and start making something, either following a tutorial and/or referencing the docs as you go. As for free assets, maybe try the creative commons website? Just make sure to adhere to the terms of any license that you use.
Is there an easy thing to start with? I was thinking of doing something solitaire or tetris related to start with, just because I assume there is tons of guides and stuff to copy for something that old and ubiquitous. While I can still heavily edit the appearance and other aspects of the game.
Godot
All this talk about development has made me want to dip my toes into it. Is there anywhere you can download free to use art and models? Is there somewhere I should start reading before just jumping in. (Trying to RTFMS before building I guess)
Honestly, just jump in and start making something, either following a tutorial and/or referencing the docs as you go. As for free assets, maybe try the creative commons website? Just make sure to adhere to the terms of any license that you use.
Is there an easy thing to start with? I was thinking of doing something solitaire or tetris related to start with, just because I assume there is tons of guides and stuff to copy for something that old and ubiquitous. While I can still heavily edit the appearance and other aspects of the game.