This is of course not including the yearly Unity subscription, where Unity Pro costs $2,040 per seat (although they may have Enterprise pricing)
Absolutely ridiculous. Many Unity devs are saying they’re switching engines on social media.
This is of course not including the yearly Unity subscription, where Unity Pro costs $2,040 per seat (although they may have Enterprise pricing)
Absolutely ridiculous. Many Unity devs are saying they’re switching engines on social media.
From what I gathered it’s more varied, it kinda mirrors how studios rely less on a single package. Houdini, Substance, Blender… back in my day it was Maya and Photoshop all the way
I’m now interested in UPBGE, a fork from Blender with game engine. It seems useful for learning modeling and gamedev.
I wouldn’t learn game development on it