I remember back to the days of Neverwinter Nights 1 & 2 where there was a seperate program that allowed us to make our own adventures.

I looked into it and I can find only rumor and speculation when it comes to Larian releasing a similar module maker. Supposedly they released something similar for the same engine, but for a different game?

Do you folks think that we’ll get something similar for BG3?

  • burgundymyr@sh.itjust.works
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    1 year ago

    They have said in interviews that a world builder would be effectively impossible because terrain is all custom art. We might get encounter builders, but don’t expect to build your own location.

    • popemichael@lemmy.sdf.orgOP
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      1 year ago

      That’s about par for the course for most engines.

      I don’t think anyone realistically expects Mario Maker but just the tools to make things a little easier.

      • burgundymyr@sh.itjust.works
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        1 year ago

        Never Winter Nights had an incredibly robust set of tools, arguably the best ever, so I think that’s what many are hoping for even if it’s not realistic.

        • popemichael@lemmy.sdf.orgOP
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          1 year ago

          I agree fully. The squeaky wheel gets the grease, though.

          I’ve been spending a lot of my time trying to get others to contact the producer to recommend the feature.

          It’s hard to imagine the extra life that this game would have if we had something on par to the builder with NWN. I’d hope that we’d see campaign DLC on the level of what people have done with the fallout series. Campaigns that could be even longer and larger than the main quest should be doable with a small team of dedicated folks.