• Fushuan [he/him]@lemm.ee
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    … On the story. Their priority is the story. The cash shop is quite recent and the time it takes to develop isn’t even in the same universe as story content. Story content requires developing new zones, new enemy types, voice acting… They spent tons of time developing multiplayer, that’s a huge undertaking by itself where they are improving constantly. They just reworked some quests and remade the tylesets of some campaign zones. Developing the cash shop can’t have been more than 5% of the time they spent developing last year.

    Either you don’t know about development in general, you are blinded by rage with the drama they had with the release of the cash shop (which they reworked) or you are being malicious. I’m guessing 1 or 2.

    • yuri@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      I’ve seen early access games that go their entire dev cycle without adding real-cash shops. this pervasive idea that microtransactions are just an acceptable thing in any new game has me absolutely incredulated.

      it doesn’t matter how long it takes to develop, putting a cash shop in an unfinished game is a bad move optics wise.

      • Fushuan [he/him]@lemm.ee
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 year ago

        it doesn’t matter how long it takes to develop, putting a cash shop in an unfinished game is a bad move optics wise.

        Sure, but the game already has content enough to be a good single player experience for 35€ so w/e.