@MonochromeObserver It’s always sad if people lose their jobs and if companies/studios stop producing games. Yes, Gollum was not a good game from my perception (didn’t play it myself). One game should not lead to closure in my opinion. We don’t know what happened in the back; maybe the studio did a poor job, maybe the higher ups did a bad organization, who knows?! Hopefully these people get a job somewhere else.
I am just sympathetic from the human side, not from the work they did. The game looks like it should have never been released and whoever was responsible for, should be ashamed of him/her-self.
@MonochromeObserver It’s always sad if people lose their jobs and if companies/studios stop producing games. Yes, Gollum was not a good game from my perception (didn’t play it myself). One game should not lead to closure in my opinion. We don’t know what happened in the back; maybe the studio did a poor job, maybe the higher ups did a bad organization, who knows?! Hopefully these people get a job somewhere else.
I am just sympathetic from the human side, not from the work they did. The game looks like it should have never been released and whoever was responsible for, should be ashamed of him/her-self.
@thingsiplay As an aspiring 3D modeler in game dev, yeah I can sympathize. But that’s what lack of quality control does.
And bad decisions from higher ups.
Death marches. At the end of the day atleast you know to have a job lined far in advance and make it a very “this is for a paycheck” job mentality.