Interestingly, the demo was apparently running ray traced visuals, and was utilising Nvidia’s Deep Learning Super Sampling (DLSS) in order to offer playable frame rates that will make enabling such fancy effects actually worthwhile.
Interestingly, the demo was apparently running ray traced visuals, and was utilising Nvidia’s Deep Learning Super Sampling (DLSS) in order to offer playable frame rates that will make enabling such fancy effects actually worthwhile.
I remember the Witcher 3 had some pretty shitty interactions with DLSS, too