azrendelmare@ttrpg.network to RPGMemes @ttrpg.network · 2 个月前It'll never failttrpg.networkimagemessage-square10fedilinkarrow-up1185arrow-down11
arrow-up1184arrow-down1imageIt'll never failttrpg.networkazrendelmare@ttrpg.network to RPGMemes @ttrpg.network · 2 个月前message-square10fedilink
minus-squareTar_Alcaran@sh.itjust.workslinkfedilinkarrow-up28·edit-22 个月前That’s why Cthulhu (in CoC) has an attack that “kills 1d4 investigators per turn”
minus-squareBjörn Tantau@swg-empire.delinkfedilinkarrow-up11·2 个月前Aha! Just make an investigator that is not an investigator!
minus-squareTar_Alcaran@sh.itjust.workslinkfedilinkarrow-up14·2 个月前in CoC, player characters are called Investigators. So basically, 1d4 player characters die when he’s nearby.
minus-squareArchpawn@lemmy.worldlinkfedilinkarrow-up9·2 个月前If we can give him a -3 penalty, then we’ll get more investigators than we lose.
That’s why Cthulhu (in CoC) has an attack that “kills 1d4 investigators per turn”
Aha! Just make an investigator that is not an investigator!
in CoC, player characters are called Investigators. So basically, 1d4 player characters die when he’s nearby.
Send in NPCs!
Peasant raygun wins again!
If we can give him a -3 penalty, then we’ll get more investigators than we lose.