Has anyone else had a friend join their game as a gnome, dwarf, or halfling and constantly leave them behind because of the game’s pathing combined with the shorter jump distance?
I have a friend who joined as a Gnome Rouge and when I play solo with his character it seems like everytime the path requires a jump the ai pathing decides that he can’t make the jump (typically he can it just requires human input).
It’s one of those things where if you catch it early it’s not an issue. But getting into combat to realize 1/4 of your party is half a map away is annoying.
This is Gale for me. He inexplicably won’t make jumps that he very certainly can make. It takes me manually controlling him to get him to perform said jumps.
Solution; https://lemm.ee/post/7050518
It’s because his strength is too low, not a pathing issue
I don’t think it’s because of his strength. We’re talking really short jumps that are well within his ability. For example, right at the start of the game there’s a small patch of burning ground that every other companion will jump over, but Gale just freezes. It’s a tiny jump, he just won’t go.
Read my post again. It clearly says that the party members not jumping are able to make the jump. Sometimes it’s a straight 3m jump and they just stand there.