lawrence@lemmy.world to Games@lemmy.worldEnglish · 1 year agoSabotage Studio initially projected sales of 250,000 copies of Sea of Stars in the first year. They hit that target within just a week.lemmy.worldimagemessage-square69fedilinkarrow-up1653arrow-down114file-text
arrow-up1639arrow-down1imageSabotage Studio initially projected sales of 250,000 copies of Sea of Stars in the first year. They hit that target within just a week.lemmy.worldlawrence@lemmy.world to Games@lemmy.worldEnglish · 1 year agomessage-square69fedilinkfile-text
minus-squareSkyler@kbin.sociallinkfedilinkarrow-up2·edit-21 year agoYeah, I got the sense they had to cut some of the story out late in development to make a deadline or something. I dunno. But it’s hard to get very specific what I mean without giving away a boatload of spoilers.
Yeah, I got the sense they had to cut some of the story out late in development to make a deadline or something. I dunno.
But it’s hard to get very specific what I mean without giving away a boatload of spoilers.