That still doesn’t excuse shitty gameplay, or like I said, an awfull basic gameplay loop.
Gameplay loops don’t have to be difficult.
Take minecraft as an example.
The basic gameplay loop there is simple.
Mine, craft, repeat.
That, in its most basic form, is it.
But if you look at redfall as an example, it’s using a tried and true method.
Shoot, loot, upgrade, repeat.
They don’t do anything else with it though.
Redfall (to my knowledge) adds nothing.
And it doesn’t even have top-notch graphics. iirc Horizon: Zero Dawn looked prettier. So does Minecraft, but Minecraft is a complicated comparison that I won’t go into here.
That still doesn’t excuse shitty gameplay, or like I said, an awfull basic gameplay loop. Gameplay loops don’t have to be difficult. Take minecraft as an example. The basic gameplay loop there is simple. Mine, craft, repeat. That, in its most basic form, is it. But if you look at redfall as an example, it’s using a tried and true method. Shoot, loot, upgrade, repeat. They don’t do anything else with it though.
Minecraft adds enchantments, building, cool alternate equipment.
Redfall (to my knowledge) adds nothing. And it doesn’t even have top-notch graphics. iirc Horizon: Zero Dawn looked prettier. So does Minecraft, but Minecraft is a complicated comparison that I won’t go into here.