But how is the latency for online gaming? It’d be awesome if it’s near instantaneous, or limited only by the net code.

Archive link

  • superkret@feddit.org
    link
    fedilink
    English
    arrow-up
    64
    arrow-down
    1
    ·
    2 months ago

    Mom, can we have a quantum-entangled network?

    Mom: No, we have a quantum-entangled network at home.

    Quantum-entangled network at home:

    • TimeSquirrel@kbin.melroy.org
      link
      fedilink
      arrow-up
      19
      ·
      2 months ago

      That’s just a demonstration of entropy. Every network rack without an admin to whack techs over the hands with a ruler will eventually look like this.

      Tech 1: wow, I’m am so proud of this work

      Tech 2: hmm, this bundle has a couple wires poking out and going in random directions, I don’t need to pay attention to mine that much.

      Tech 3: huh, racks a bit messy, no problem I’ll just toss this here cable up and over the back

      Tech 4: just drapes it across the floor

      Tech 5: burns it down GOTO tech 1.

    • limonfiesta@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      arrow-down
      1
      ·
      edit-2
      2 months ago

      Everyone hating on that setup are a bunch of morons.

      There’s a good reason to put your patch panels on a separate rack then all of your switches like that, because eventually you’ll have to roll them around. At which point, you’re going to need some slack in the lines, like when you’re hooking up a tow line to your hitch.

      That’s all I see here: preparedness. Separate racks for switches and patch panels, and a lot of slack for when you got to roll them around, or some shit I don’t know.

      I just know that I see foresight and planning when I look at that picture, not sure why everyone else doesn’t.