Yeah that’s why they hired psychologists to give them tactics to control their guards and slaves.
The answers were:
Keeping family members hostage
The opportunity to intermarry into the owner class within the bunker
Drugs
(I shit you not) segregating the female guards and slaves and only allowing access to them through a rewards system
Better rations and living quarters.
Establishing a religion with the owner family as literal gods. I know this sounds stupid to us but imagine 3 generations of children raised like this in a tiny enclosed environment were all knowledge of the outside world is mediated through the owners.
A mix of these tactics may work in the medium term, and I’m sure there will be bunkers that revolt but I feel there will be some that don’t for one reason or another. It’s really no different from how kings had to work to keep their military leaders from taking power.
Part of what makes the games so fun is that we all have a sneaking suspicion that that’s exactly what a corp with Vault Tec’s resources and sway would do with their customers post-apocalypse.
Yeah that’s why they hired psychologists to give them tactics to control their guards and slaves.
The answers were:
Keeping family members hostage
The opportunity to intermarry into the owner class within the bunker
Drugs
(I shit you not) segregating the female guards and slaves and only allowing access to them through a rewards system
Better rations and living quarters.
Establishing a religion with the owner family as literal gods. I know this sounds stupid to us but imagine 3 generations of children raised like this in a tiny enclosed environment were all knowledge of the outside world is mediated through the owners.
A mix of these tactics may work in the medium term, and I’m sure there will be bunkers that revolt but I feel there will be some that don’t for one reason or another. It’s really no different from how kings had to work to keep their military leaders from taking power.
I feel like I’ve come across this vault in Fallout before.
Part of what makes the games so fun is that we all have a sneaking suspicion that that’s exactly what a corp with Vault Tec’s resources and sway would do with their customers post-apocalypse.