Zelda 64: Recompiled is a project that uses N64: Recompiled to statically recompile Majora’s Mask into a native port with many new features and enhancements.
Zelda 64: Recompiled is a project that uses N64: Recompiled to statically recompile Majora’s Mask into a native port with many new features and enhancements.
This repository and its releases do not contain game assets. The original game is required to build or run this project.
Nintendo might try but there wouldn’t be much substance in such claim.
I mean, code is assets
This doesn’t contain the game code either. It takes a user-supplied ROM and converts it to an executable. Nintendo do not own the code that performs the conversion.
Usually the code for this sort of thing is entirely reverse-engineered