cross-posted from: https://kbin.social/m/PCGaming/t/356978
It was only a matter of time, right? While technical tricks like stacking a thousand explosive barrels or leveraging fall damage for Owlbear elbow drops are impressive in their own way, I’ve yet to see anything truly representing Dungeons & Dragons’ frightening powergaming underbelly from Baldur’s Gate 3’s community. That is, until now.
That glitch was so much fun! I did that rocketing thing too, but then fine tuned it so that I could only jump about as high as those tall mushrooms. Felt like a dragoon, jumping around with a spear.
Another thing that was fun was making summons stick around for as long as they didnt get killed in combat. I think that glitch even let you take their items if they died.