For me, it’s Factorio.
a game in which you build and maintain factories.
It even has Wayland support!
(Version 1.1.77» Fri Mar 03, 2023 3:44 pm)
Graphics
- Added support for Wayland on Linux. To enable it, set SDL_VIDEODRIVER=wayland in your environment. (thanks to raiguard)
What’s yours?
EDIT: Great Linux ports* not like some forced ports that barely work or don’t.
Portal 2, one of the best games, good story, excellent gameplay, excellent coop, good performance.
Strongly agree. I also tried to play Portal Reloaded on Linux, but I had some performance and dual monitor issues.
Portal Revolution has a native build and it works great, highly recommend!
I know, but I had some issues on PopOS 22.04 (Nvidia) X11 with Dual Monitor setup. :c
I will probably come back to it, though.
This is the one
Rimworld. Also DRM free through GOG!
I think you can be a DRM free copy on their website too. But damn, that game is expensive with all the DLCs.
the DLC are pricey, but they’re also proper, old school expansions adding lots of content that actually enhances the game.
it’s perfectly playable without the DLC, and there’s a LOT of DLC-sized mods on the workshop!
kind of a fundamental problem with modern DLC: they generally don’t get cheaper over time (remember when that was an actual thing? not just sales, but actually lower prices for older games?).
if you keep up with the releases it’s super okay at about 20/25€ once a year, maybe twice, bur if you’re late to the party it’s a whole lot of cash all at once!
exactly why paradox introduced a subscription for Stellaris’ DLCs at 10€/month… honestly kinda worth it, if you know you’re just gonna play for a while and then move on…still wish stuff would just get cheaper at some point again…
So it’s a biiiig rabbit hole, then.
Well, Factorio price policy says that they will never have a discount for their game. Full price only so you’re committed.
it’s super okay at about 20/25€ once a year, maybe twice, bur if you’re late to the party it’s a whole lot of cash all at once!
Yeah, exactly.
exactly why paradox introduced a subscription for Stellaris’ DLCs at 10€/month
I didn’t even know there was such a thing. Sucks, though.
It is also DRM free on Steam. You can copy the rimworld folder to a PC that’s never had Steam on it and play it as an example.
You can also do that to sort of save a snapshot in time of Rimworld when they are releasing a new version that will likely break mods for a long time/sometimes forever.
Celeste! One of the best games ever made, with a flawless Linux native version
True! Still haven’t beaten it yet fully (no, I don’t want golden strawberries)
I think that farewell and the c-sides are some of the most enjoyable, challenging, and rewarding gaming experiences I’ve ever had. Keep it up!
This game always amazes me with “fuck, no I cannot do that”, but after trial and error I get better, and I know I overcome my skill issues.
Oh hell yes. The game pushes you to heights you never thought you’d achieve. And its there to catch you every time you fall.
Yeah, but the default keyboard controls suck. And I think there is somewhere in the game “every time you fall and die - it’s a progress” or something like this.
I can imagine the keyboard controls sucking.
And yeah, those messages are exactly the thing that makes the vibe so cozy. You’re failing again and again and the game keeps encouraging you, believing in you.
I did not know that. Might have to double dip. I have it on switch, but encouraging Linux game ports with my wallet seems worthwhile. Plus it wouldn’t be the first time I bought a second copy of a game…
I had many copies of the same game now on Steam when I committed 2 years ago for Linux gaming. I preferred GOG back then, but with Proton and much friendliness of Valve, I prefer Steam now.
Minecraft, Stellaris, and Valheim were already mentioned so I’m gonna add Neverwinter Nights.
Fun fact about Minecraft: It’s written in Java which is a programming language makes porting to other platforms really easy. The way it works is that it turns the instructions into bytecode that Java Virtual Machine runs, essentially allowing any device with JVM to run it.
And funnily enough they made Bedrock for every device that’s not a PC.
I consider Bedrock as the Microsoftified edition of Minecraft. Microtransactions everywhere, halting modding whenever possible, support on all platforms except Linux, no access to previous versions.
and it runs on every device and operating system under the sun, except for fucking linux
and mac
only microsoft things
I was going to say Factorio as well! :D Hollow Knight has a native port and is a fantastic game, but my favorite games are ones like OpenMW or DevilutionX where the entire engine is remade from the ground up and open-source
Rimworld! Probably my favorite game ever actually.
I see many of you in the comments section. I will probably try it at some point. :)
As a Linux newb…
Its all about how an application goes from “I would like to display X on a screen” to how X actually gets displayed. Wayland is effectively a language (technically a protocol) that graphical applications can speak to describe how they would like to be drawn. It’s then up to a different program more deeply embedded in your OS to listen to and act on those instructions (this program is called a Wayland compositor). There’s a lot more to it (handling keyboard input monitor settings, etc), but that’s the general idea.
Wayland is a (relatively) new way of thinking about this process, that tries to take into account the wide variety of input and output devices that exist today, and also tries to mitigate some of the security risks that were inherent to previous approaches (before Wayland, it was very easy for one application to “look at” what was being displayed in a completely different app, or even to listen to what keys were being typed even when the app isn’t focussed).
Thing is, change is hard, doubly so in the consensus driven world of Linux/FOSS. So, until the last couple of years or so, adoption of Wayland was quite slow. Now we’re at the point where most things work at least as well in Wayland, but there’s still odd bits of software that either haven’t been ported, or that still rely on some features that don’t exist in Wayland, often because of the aforementioned security risks.