• Barbarian@sh.itjust.works
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    1 year ago

    I can understand strongly limiting long rests. Letting players long rest between every encounter makes difficulty non-existent. Short rests though… classes that get resources back on short rests are balanced around the fact that they’ll likely get them frequently.

    • HardlightCereal@lemmy.world
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      1 year ago

      It’s a big reason for why martials are losing relevance. If everyone’s going nova all the time then consistent damage per turn can’t keep up