Especially really good and satisfying gun sound effects.

  • Moghul@lemmy.world
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    1 year ago

    I haven’t experienced anything quite like HuntShowdown. It’s a slower-than-most extraction shooter with several objectives on each map.

    Every sound matters. You can hear people shooting in the next compound over, but you can also hear someone crouch behind the wall next to you. You have to watch for sound traps like birds, horses, dogs, etc. Always be on the move because if you stop, someone might already be taking aim to shoot you through the wall.

    • million@lemmy.world
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      1 year ago

      Yeah it is without hyperbole the best sound engine / sound design of any game I’ve ever played.

    • joeblow1102@lemmy.world
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      1 year ago

      This is mine too. I switched from closed back to open back headphones to better experience the sound in Hunt Showdown

    • Mummelpuffin@beehaw.org
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      1 year ago

      Two moments made me fall in love with Hunt:

      • My first game was in the early beta when nighttime missions were legitimately dark as hell. I spawned knee-deep in the swamp. Crouchwalking around through a swamp where I couldn’t see anything, hearing all sorts of weird shit everywhere and trying to avoid it like I was stuck in a horror game.

      • Realizing that someone was hiding in an outhouse, because I heard them breathing. Just to see if it would work, I stabbed them right through the wood with my bowie knife. Yep, it works.