• anguo@lemmy.ca
    link
    fedilink
    arrow-up
    1
    ·
    5 months ago

    I hâte to agree with the other person here, but I’m a big roguelike fan and I rarely dust-off one that I have played before. I go through a period where I play a game quasi-exclusively until I burn out, then I will probably never touch it again.

    • jjjalljs@ttrpg.network
      link
      fedilink
      arrow-up
      1
      ·
      5 months ago

      I don’t think that’s especially common for roguelikes. I played a lot of crawl: stone soup and it was pretty common for folks to go for a win with every species, god, and class.

      • anguo@lemmy.ca
        link
        fedilink
        arrow-up
        1
        ·
        5 months ago

        I would still do that, to an extent. But not if I’ve stopped playing that game for months.

        • jjjalljs@ttrpg.network
          link
          fedilink
          arrow-up
          1
          ·
          5 months ago

          Out of curiosity, what about games that update? Crawl gets a new release like every six months where they often make big changes. New gods, species, other changes (like when they removed food, or added shapeshifting talismans)

          • anguo@lemmy.ca
            link
            fedilink
            arrow-up
            1
            ·
            5 months ago

            Hmmmm. Not sure I’ve been in that situation too often. But honestly, as a young parent, my gaming time is very limited. Even if there is an important update to a game I’ve played in the past, chances are I’ve got my eyes on another game I’ve been waiting to play instead.