The way you downplay it sounds a lot like you’re trying to make it out as if it’s not an issue.
Games taking up resources doesn’t change anything I said either. Funnily enough though the same thing applies to games, users shouldn’t have to put up with games that take up unnecessary resources either. Just like they shouldn’t have to deal with bloatware launchers that take up unnecessary resources and throw more hoops to jump through.
Not really sure why you’re defending something that’s worse for you. What’s in it for you that you’d rather defend unnecessary launchers over not having to deal with them?
I don’t claim it’s not an issue and yes I can ignore it perfectly.
Compared to what amount of resources most modern games require, a launcher or store app needs a tiny fraction of that. The issue is overblown IMHO.
The way you downplay it sounds a lot like you’re trying to make it out as if it’s not an issue.
Games taking up resources doesn’t change anything I said either. Funnily enough though the same thing applies to games, users shouldn’t have to put up with games that take up unnecessary resources either. Just like they shouldn’t have to deal with bloatware launchers that take up unnecessary resources and throw more hoops to jump through.
Not really sure why you’re defending something that’s worse for you. What’s in it for you that you’d rather defend unnecessary launchers over not having to deal with them?
Good grief just read and reflect on the first sentence of my previous post.