I tried looking for it, but all my searches are flooded with articles about this current takedown wave. I did find a forum post talking about it, though, so I know I’m not crazy.
I might try searching again later, in which case I’ll edit this comment.
They did do shady stuff but I hate that the “TOTK worked on the Switch perfectly on release day” is thrown around as an argument. It’s an emulator, emulating the switch hardware, if it does it’s job well of course it’ll do that.
I know that they used leaked builds but that just annoys me.
I’ve seen hearsay that there have been Yuzu patches specifically to aid compatibility with TOTK before it was officially out, which would have greatly supported the “mainly/primarily used for piracy” argument in court.
I would agree with you, but there was apparently evidence that specific patches were made that allowed TOTK to work. And then if you take a look at the link, there were screenshots of the Nintendo documents to suggest that TOTK apparently was not the Yuzu team’s first rodeo when it came to patching for pre-release games
It doesn’t matter if there’s patches to make it work specifically, if they don’t contain Nintendo’s code. At most they could accuse whoever contributed the patch with piracy / breach of NDA or similar for having downloaded the ROM prior to release (couldn’t have purchased it) but that doesn’t impact the emulator itself
I tried looking for it, but all my searches are flooded with articles about this current takedown wave. I did find a forum post talking about it, though, so I know I’m not crazy.
I might try searching again later, in which case I’ll edit this comment.
Also, I know this isn’t really relevant to the question, but the Yuzu team was doing some really shady stuff, even ignoring the development kit usage. For instance, they were collecting telemetry data from all of their users and were using illegally obtained roms to optimize Yuzu, to the point where the Yuzu team was able to get games to work before the game’s official release
They did do shady stuff but I hate that the “TOTK worked on the Switch perfectly on release day” is thrown around as an argument. It’s an emulator, emulating the switch hardware, if it does it’s job well of course it’ll do that.
I know that they used leaked builds but that just annoys me.
And obligatory, fuck Nintendo.
I’ve seen hearsay that there have been Yuzu patches specifically to aid compatibility with TOTK before it was officially out, which would have greatly supported the “mainly/primarily used for piracy” argument in court.
I would agree with you, but there was apparently evidence that specific patches were made that allowed TOTK to work. And then if you take a look at the link, there were screenshots of the Nintendo documents to suggest that TOTK apparently was not the Yuzu team’s first rodeo when it came to patching for pre-release games
I kind of want to just see the evidence. No offense, but the heresay is obnoxious.
It doesn’t matter if there’s patches to make it work specifically, if they don’t contain Nintendo’s code. At most they could accuse whoever contributed the patch with piracy / breach of NDA or similar for having downloaded the ROM prior to release (couldn’t have purchased it) but that doesn’t impact the emulator itself
IIRC they also had some stuff going around about how Tears of the Kingdom ran better on the emulator than the actual Switch.
Pretty sure that was the point at which Nintendo decided to unleash the dogs on them