There actually is a silent and very subtle revision they made to the dpad less than a year after Switch launched (iirc around the time of the Xenoblade 2 controller). The protrusion out the middle of the underside was made slightly longer, which makes you less able to push down all four directions at the same time. The chance of undesired diagonals is very high either way but just slightly lower for the newer one.
Even the improved version is one of Nintendo’s worst dpads ever (including handhelds) imo, with only the GameCube’s coming remotely close. A huge step back from Wii U Pro’s dpad.
There actually is a silent and very subtle revision they made to the dpad less than a year after Switch launched (iirc around the time of the Xenoblade 2 controller). The protrusion out the middle of the underside was made slightly longer, which makes you less able to push down all four directions at the same time. The chance of undesired diagonals is very high either way but just slightly lower for the newer one.
Even the improved version is one of Nintendo’s worst dpads ever (including handhelds) imo, with only the GameCube’s coming remotely close. A huge step back from Wii U Pro’s dpad.