Media outlets have gone up with the first hands-on previews of Armored Core VI: Fires of Rubicon, which include the first direct-feed gameplay of the mecha action game sequel.
I’m not much of a giant-robot guy, so this wasn’t really on my radar, but the gamespot video’s description has me more intrigued. It sounds like the loop will be similar to what I normally do in CCG where after a loss I might consider what went wrong and then rebuild my deck to address it. Here it seems there isn’t a “good” build for your core as much as there’s a good one for a particular situation, and after a loss you’ll need to retool your build to fit.
Go for it, just be aware From was allergic to analog sticks until like 2004 lol. And dodges and hard lock ons aren’t really a thing like in they are in souls. Have fun Raven! (Or Lynx if you go 4/For Answer)
I’m not much of a giant-robot guy, so this wasn’t really on my radar, but the gamespot video’s description has me more intrigued. It sounds like the loop will be similar to what I normally do in CCG where after a loss I might consider what went wrong and then rebuild my deck to address it. Here it seems there isn’t a “good” build for your core as much as there’s a good one for a particular situation, and after a loss you’ll need to retool your build to fit.
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Well shit, I might need to pick up the previous entries
Go for it, just be aware From was allergic to analog sticks until like 2004 lol. And dodges and hard lock ons aren’t really a thing like in they are in souls. Have fun Raven! (Or Lynx if you go 4/For Answer)