• BmeBenji@lemm.ee
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    9 months ago

    Gotcha gotcha. I think you have a point, but Ubisoft seems interested in letting their dev teams take enough risks to prove whether players enjoy stuff. Case in point: Ubisoft didn’t pay for dedicated servers for For Honor until players proved resiliently interested in the game. Adding dedicated servers later then increased the playerbase. Furthermore, Operation Health with Siege was a period of time when players were deprived of meaningful content additions but players remained through and the game came out better for it. Fair enough to say that neither of these were a 10-year commitment, but Siege has already proven to be a worthy investment for the past 8 years so maybe it could continue to be for the next 12 ¯_(ツ)_/¯