I found the combat to be serviceable, and at some points I had fun with it. But it kind of got repetitive really quick. Like once you learn the core mechanics, they didn’t really introduce a lot after that to keep you on your toes. But the main problem I had with the game came from the quests, they just felt so monotonous. I love exploring the castle, but finding every little collectible just felt tedious and didn’t really seem to have any payoff.
All things I hope can be improved with an eventual sequel, I’m definitely glad I picked up the game. But it’s not something I’ve ever considered revisiting once I beat it.
Yeah, agree with these points. It had that first entry vibe to it, similar to the Outer Worlds. Lack of enemy variety was a pretty big one, once you were a few hours in.
I thought the gameplay was awesome. To me, a really impressive entry to a potential series. What did you feel were the weak points in the gameplay?
I found the combat to be serviceable, and at some points I had fun with it. But it kind of got repetitive really quick. Like once you learn the core mechanics, they didn’t really introduce a lot after that to keep you on your toes. But the main problem I had with the game came from the quests, they just felt so monotonous. I love exploring the castle, but finding every little collectible just felt tedious and didn’t really seem to have any payoff.
All things I hope can be improved with an eventual sequel, I’m definitely glad I picked up the game. But it’s not something I’ve ever considered revisiting once I beat it.
Yeah, agree with these points. It had that first entry vibe to it, similar to the Outer Worlds. Lack of enemy variety was a pretty big one, once you were a few hours in.
Just seen they’ve uploaded this pretty funny video 😂: https://youtu.be/gwyHqXMSkAw?si=7REw4Cgj2lEpbAc0