Ive got thousands of hours in POE1 but stopped playing a couple years ago because it started to feel like a cluttered mess. There were so many league mechanics vying for your attention and interrupting the flow of the game it just became tiresome. I hope POE2 feels more cohesive without all the fluff of 50 different leagues. The trailers definitely got me jonesing to play again though.
Hey, so 1 year ago they actually released a solution to this exact issue.
In Siege of the Atlas they added an Atlas passive tree which allows you to block content in the endgame, to make it a more focused experience with the systems you want to work with.
For every system you block, it increases the chance of the other systems showing up instead. Additionally, some of the legacy content in the game has been reworked to feel more consistent with modern quality standards.
We’re not at Path of Exile 2 levels of refinement, but Path of Exile 1 is in a great state at the moment.
Ive got thousands of hours in POE1 but stopped playing a couple years ago because it started to feel like a cluttered mess. There were so many league mechanics vying for your attention and interrupting the flow of the game it just became tiresome. I hope POE2 feels more cohesive without all the fluff of 50 different leagues. The trailers definitely got me jonesing to play again though.
Hey, so 1 year ago they actually released a solution to this exact issue.
In Siege of the Atlas they added an Atlas passive tree which allows you to block content in the endgame, to make it a more focused experience with the systems you want to work with.
For every system you block, it increases the chance of the other systems showing up instead. Additionally, some of the legacy content in the game has been reworked to feel more consistent with modern quality standards.
We’re not at Path of Exile 2 levels of refinement, but Path of Exile 1 is in a great state at the moment.