Despite being nominated for numerous awards and even winning Game of the Year in 2018, the creator of God of War, David Jaffe, is not a huge fan of the new direction the series has gone in. Jaffe himself hasn’t worked on these new God of War games, but thinks that they’re not staying true to the spirit of the character and the franchise. The creator noted that if developers want to pour their life experiences into their work, they should do it with new IPs and characters.

  • randomaside@lemmy.dbzer0.com
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    8 months ago

    His tone, the way he mocks other creators, comes off as (for lack of a better term) developmentally stunted. I understand if you disagree with the product because your vision is different, but the way he expresses it is so reductive that it’s hard to see his points as valid beyond his feelings.

    With that being said, It’s been awhile since I’ve seen David Jaffe and he’s kinda got a “We’ve got Dan Harmon at home” vibe about him now.

  • 🇰 🔵 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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    8 months ago

    I only ever played the first 2 until I got a PS5 that came with Ragnarok.

    They’re not even the same game anymore. The originals were more akin to Devil May Cry while Ragnarok felt like it could have been an Assassin’s Creed game.

    I can’t say much for the story since I haven’t gone very far in Ragnarok (and only beat 1 and 2 back in the day so my memory on details is a bit hazy) but the game play is definitely a lot different than it started.

  • rimjob_rainer@discuss.tchncs.de
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    8 months ago

    I can understand him. God of War 2018 and Ragnarok have basically nothing to do anymore with the original games. They could have made a new IP but they had to take the name and characters for brand recognition.

  • MrScottyTay@sh.itjust.works
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    8 months ago

    I’ve always loved god of war. Chains of Olympus being my favourite one. And I still love the new ones both gameplay and story wise. I really like kratos as a character and I like the story of him finally having time to reflect on his actions in the original series and trying to better himself afterwards.

  • iyaerP@lemmy.world
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    8 months ago

    the Original God of War Kratos had all the depth of a puddle.

    nuKratos is by far the superior character.

    • Patapon Enjoyer@lemmy.world
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      8 months ago

      Honestly, I liked him better when he was just an angry sad revenge monster man. The way the games were structured made so that was never a crutch.

      That said, David Jaffe needs to disappear already.

  • Altima NEO@lemmy.zip
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    8 months ago

    David Jaffe is kind of a nut these days though. Like what has he done in recent years?

  • SaltyLemon66@sh.itjust.works
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    8 months ago

    I just can’t with this generation of PlayStation games. Couldn’t finish god of war, Horizon or spiderman. They look good but the game and story sucks

    • Squizzy@lemmy.world
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      8 months ago

      Was Ragnarok less loved? I got a bad feel for it with some comments so left off playing it. Then I got it and loved every second of it.

      • Davidchan@lemmynsfw.com
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        8 months ago

        Literally every person I know that played it loved it more than the 2018 reboot, which is saying something since the 2018 GoW put the franchise back on the map after its years long downturn.

  • Teils13@lemmy.eco.br
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    8 months ago

    His public presentation skills could get better, but I agree and support the essence of the idea. An art piece has an idea, a form, an ethos, and a character has a personality and is driven by specific world visions. To take an art piece, and just sh*t on the original spirit and forms to produce a derivative piece that fits someone else’s vision while also using the familiarity to market it better is just cynical. Corporate media is just too cynical and hypocritical to not do exactly that: twist a art piece again and again to get better market outcomes.

    He is right. God of War was created as a violent dynamical hack and slash with a Greek tragedy as background . It is not shallow, revenge stories after tragical events are a common trope. Kratos was a Greek tragic revengeful character that had a purpose and a vision , and he fulfilled his destiny. End of story. Call it pro revenge or whatever, its the spirit of the work.

    The absurd was the newer artists not caring at all about fidelity or having the courage to create something new. Want to continue god of war ? Don’t disrespect the original character and spirit and mechanic of the game, build upon it. Maybe a hack and slash about a Japanese kratos battling against shinto gods. Want to create a story with the opposite message, a completely different character and completely different gameplay ? Create a new game, new characters, and be happy.

    I already find it hard to swallow when the original artist itself radically shifts the art piece, like what happened with Dragon Ball (compare the first episodes or chapters with Dragon Ball Z, and tell me its the same thing, its not). To see corporations being cynical about art, and being praised for it is even worse.