Recent testing revealed that Arch Linux, Pop!_OS, and even Nobara Linux, which is maintained by a single developer, all outstripped Windows for the performance crown on Windows-native games. The testing was run at the high-end of quality settings, and Valve's Proton was used to run Windows games on Linux.
I wonder if they did these tests using ray tracing or not. On my AMD 7900xt in Cyberpunk, ray tracing under linux is practically unusable levels of performance compared to windows .
Safe bet, they didn’t. Seeing they’re talking about the ROG Ally and Lenovo Legion Go.
radv is gradually catching up with amdvlk in terms of rtrt perf. could be worth using amdvlk for raytacing for now, though