Nobody Needs To Know How Many People Are Playing A Singleplayer Video Game. Nobody!
https://aftermath.site/nobody-needs-to-know-how-many-people-are-playing-a-singleplayer-video-game-nobody
Nobody Needs To Know How Many People Are Playing A Singleplayer Video Game. Nobody!
https://aftermath.site/nobody-needs-to-know-how-many-people-are-playing-a-singleplayer-video-game-nobody
Well… Except for investors.
Not true, they don’t need to know, but they want to know because they like avoiding risk.
Fuck that, make business risky again! The line shouldn’t just go up forever.
I own one share of Activision! I demand satisfaction!
Mick Jagger has some words for you.
Investors only need to know how many copies got sold, they couldn’t care less who’s actually playing or how well-liked a game is.
Sure. Unless the company plans to release mod tools, expansions, etc.
Generally speaking, for all games OTHER than Bethesda games I’d agree with the statement, but come on, how are they going to sell us starfield playing on a smart toaster if nobody is still playing it a few months after launch?
Investors may well be interested in how well sequels are going to do. They may well take high player numbers as positive sentiment that is indicative that even new, unrelated titles will sell well.
All they need to know is how much it sold. We’re 3 months in on a game that takes less than 50 hours to complete.