ylai@lemmy.ml to Gaming@lemmy.mlEnglish · 9 months agoReport: 83% of mobile games fail in the three years after launchwww.gamesindustry.bizexternal-linkmessage-square24fedilinkarrow-up1169arrow-down15cross-posted to: games@sh.itjust.works
arrow-up1164arrow-down1external-linkReport: 83% of mobile games fail in the three years after launchwww.gamesindustry.bizylai@lemmy.ml to Gaming@lemmy.mlEnglish · 9 months agomessage-square24fedilinkcross-posted to: games@sh.itjust.works
minus-squarefred@lemmy.mllinkfedilinkarrow-up1·9 months agoLow barrier to entry if you’re not counting visibility. Yeah you can publish to the stores, but nobody will see it unless you are ordained by the gods at Apple and Google, or you buy eyeballs (and have the capital to do so.)
Low barrier to entry if you’re not counting visibility. Yeah you can publish to the stores, but nobody will see it unless you are ordained by the gods at Apple and Google, or you buy eyeballs (and have the capital to do so.)