• mrmanager@lemmy.today
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    2 years ago

    “However, Valve notes the fact that enabling hardware acceleration on NVIDIA GPUs may cause X11 to crash.”

    Nvidia strikes again. :)

  • Ulu-Mulu-no-die@lemmy.world
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    2 years ago

    Fantastic news! thanks

    beware NVIDIA tho:

    However, Valve notes the fact that enabling hardware acceleration on NVIDIA GPUs may cause X11 to crash. As such, hardware acceleration will be disabled by default for NVIDIA systems. In addition, Valve says that DPI scaling may not work correctly when hardware acceleration is disabled.

      • V6277@kbin.social
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        2 years ago

        What happened to Nvidia open sourcing their graphics driver last year? It seems like nothing came out of it. I know the userland is still closed, but wasn’t there an effort to include the driver in Mesa?

        • I’m not too sure, but I wish there was more action from the code being open sourced. I remember reading a little while back some newer code was leaked for NVIDIA as well, but pretty much the similar issue as there hasn’t been too much done with the info as far as I know.

  • cmnybo@discuss.tchncs.de
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    2 years ago

    I don’t care about hardware acceleration for a game launcher, but I sure wish they would make it use the native system widgets and theme. They need to reduce the bloat by about 95% as well.

    • pizzaboi@lemm.ee
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      2 years ago

      My biggest worry around Linux gaming right now, even with all the progress we’ve seen, is that Steam is basically becoming Linux gaming, and it is, after all, proprietary. I don’t love our ability to play games moving heavily into the hands of one, ultimately pretty greedy, private company. Sadly companies like that really want control, and that will always include the bloat they deem “necessary.”

      • Mereo@lemmy.world
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        2 years ago

        Unfortunately, I don’t think we have a choice. In this capitalist society, money is key to get things moving forward.

        Griffais says the company is also directly paying more than 100 open-source developers to work on the Proton compatibility layer, the Mesa graphics driver, and Vulkan, among other tasks like Steam for Linux and Chromebooks. https://www.theverge.com/23499215/valve-steam-deck-interview-late-2022

        If it weren’t for Valve, Linux gaming would not be at this advanced stage.

        • pizzaboi@lemm.ee
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          2 years ago

          For sure, and I’m stoked about it! Just nervous what things will look like in 5-10 years. Also, thanks for the link, I actually didn’t know they were paying open-source devs. That’s pretty cool and sounds better than the typical embrace, extend, extinguish methods.